Today, I write in appreciation of Bill Budge. Budge got his start writing games for the (then-new) Apple ][. But almost right away, that wasn't enough for him. And that's where things got interesting.
After some initial forays into writing games, he got more interested in one of the key underlying parts of the games themselves -- namely, the graphics routines. The Apple ][ was a pretty revolutionary computer of its time, after all, but the limitations of its graphics processing were huge. So how could you get around them and make things that looked good – and, important for games, rendered quickly?
After working on that for a while, Budge developed another game, and this one (unlike his earlier products) would be a classic: Raster Blaster. This was not just a pinball game – it was a pinball simulation. Budge had found a way to take the amazing work he had done on getting fast, high-resolution graphics out of the Apple ][ and give it the best proof-of-concept ever.
It was no wonder that Raster Blaster became among the best-selling games of 1981. But Budge didn’t even stop there. And even though I loved Raster Blaster when it came out, and played it a LOT, it’s this next step that put him in the innovator’s pantheon.
The next year, he released a Pinball Construction Set. For the masses of Apple ][ users who didn’t know how to program (or couldn’t program advanced high-res games, at least), it was a revelation.
You fired up this program, and you could make your own game! You just dragged and dropped (a new construct at the time) components onto a pinball board, adjust physics parameters if you wanted, and go. You could tweak all kinds of things along the way, and when you got a game put together that you liked, you could save it independently to a disk and share it with friends.
Pinball Construction Set was the first (as far as I can tell) “builder” kind of game/app. All of the Sim games and other simulations that came later — they have Bill Budge to thank. (In fact, Will Wright, creator of many of those great simulations, has cited Pinball Construction Set as an inspiration!)
So it seems only right on this Retro Friday to offer our thanks to Mr. Budge as well. Not only for helping us misspend much time in our youth, but for sparking a bit of the creator culture and vibe that has become a cornerstone of development today. It all started with some bumpers and flippers.